using GameClient;
using System.Collections;
using UnityEngine;

public class LoginProcesser : MonoBehaviour {
    private GatewayAgant m_GatewayAgant = GameClient.GatewayAgant.GetInstace();
	// Use this for initialization
	void Start () {
        if (m_GatewayAgant == null)
        {
            Debug.LogError("GatewayAgant not init!");
        }
        else
        {
            Debug.Log("can not find main script");
        }
        
	}
	
	// Update is called once per frame
	void Update () {
	}

    void OnLoginClick()
    {
        System.Diagnostics.Debug.Assert(m_GatewayAgant != null);

        
    }
}
